AIM-PRO: Building AI Literacy for Multidisciplinary Professional Readiness and Outreach
Abstract
As artificial intelligence reshapes professional and educational landscapes across Europe, a critical gap persists between the rapid advancement of AI technologies and the capacity of institutions and individuals to adopt them meaningfully. AIM-PRO (AI Literacy for Multidisciplinary Professional Readiness and Outreach) is a 36-month Erasmus+ Alliance for Innovation project, funded by the European Union and co-supported by Movetia, that directly addresses this challenge.
Bringing together 15 partner organisations across 9 European countries, AIM-PRO develops open, scalable frameworks and tools to embed AI literacy within higher education institutions, vocational education and training providers, and small and medium enterprises. The project is structured around three interconnected skill pillars: deep tech (AI literacy), green skills (Sustainable AI), and resilience and entrepreneurial skills (AI and EntreComp).
This presentation introduces the vision, goals, and conceptual foundations of AIM-PRO. It outlines how the project integrates four technological approaches, Open Education Technology, Generative AI, Model-Driven Engineering, and Digital Twin Engineering, to produce validated, competency-aligned learning resources. It further describes how AIM-PRO synthesises major European frameworks (DigComp, GreenComp, EntreComp, and UNESCO AI competency guidelines) into a unified model aligned with EQF levels 5 and 6, supported by open badge certification and digital credentials.
AIM-PRO represents a collaborative, research-grounded response to the urgent need for responsible, inclusive, and future-ready AI education across Europe.
Short Bio
Antonio Bucchiarone is an Associate Professor at the University of L’Aquila and a Visiting Fellow at Fondazione Bruno Kessler (FBK) in Trento, Italy. His research focuses on software engineering for adaptive socio-technical systems, with a strong emphasis on the design and development of educational tools and AI-driven agents for learning. He specializes in adaptive and motivational digital systems, gamification, and applying Model-Driven Engineering to create models, languages, and platforms that foster engagement and adaptability.
He is the Coordinator of the Erasmus+ AIM-PRO project (AI Literacy for Multidisciplinary Professional Readiness and Outreach) and has been actively involved in numerous national and European R&D initiatives, including the Erasmus+ ENCORE project on open educational resources. He serves as Senior Member of the IEEE and as Associate Editor for several journals, including IEEE Software, Journal of Object Technology (JOT), IEEE Transactions on Education, IEEE Transactions on Games, IEEE Technology and Society, and the International Journal of Serious Games.